![]() ![]() It was a re-skin version of the cancelled Tomb Raider: 10th Anniversary Edition that Core Design was developing soon after TRAE was cancelled. This is a cancelled Indiana Jones game by Core Design. – The Xbox controller bug where buttons were swapped should now be fixed. – Object pool increased on the PSP version by 1mb. – Game memory increased on the PSP version by 7mb. – Fixed a game breaking crash at the beginning of Tomb of Tihocan. – Fixed rare transparency bugs on Lara’s Home partially. – Increased static batch renderer draw buffer to prevent crashes on levels like Lara’s Home. – Fixed a critical bug where Lara’s hair would sometimes not render when loading certain levels. – Bloom is disabled by default for PC, can be enabled by pressing B on keyboard. – Updated Lara keyboard binds (to be more similar to the original game). – OpenGL 1.x Renderer now uses SDL2 for windowing instead of freeglut. – OpenGL 3.2 Renderer now uses SDL2 for windowing instead of freeglut. – Added sound effects for the PC version (requires new Artbase_patch.zip to be downloaded). – Added a command line argument (-dinput) to use old input (Direct Input 8). (Drag and drop root PSP_GAME and UMD_DATA.BIN to UMDGen window and save). Place EBOOT.BIN in PSP_GAME/SYSDIR overwriting the old one (where you extracted the ISO).Ĥ. ![]() Extract artbase_patch.zip into C:/ drive overwriting all the files.Ģ. Place PC binaries (coregame.exe, glut32.dll and run.bat) under C:/Artbase/tombraiderĤ. This will install all the patches as well.Ģ You can then launch the game via run.bat (the game is installed on C drive in artbase folder) or via a shortcut on your desktopĪdvanced method (for those on metered connections or for those who don’t wish to redownload installer each time a new version is published):ġ. If you are able to help us please get in touch.ġ Download setup TRAE #.exe and install the game. We also need people familiar with old Maya (5.0 /6.0/ 7.0). We particularly need help with C++ and/or Maya C++ Api. We’re looking for programmers who could help us restore Tomb Raider: 10th Anniversary Edition. On December 31st 2020 we uploaded an early build and assets from Tomb Raider: 10th Anniversary Edition on . We’re currently working with a number of dedicated Tomb Raider fans to restore Tomb Raider: 10th Anniversary Edition to a playable state. Tomb of Ash dedicated many years collating the information on this cancelled game that you can now browse on this page. The video was then taken down but re-emerged again in the next few months. The trailer showcased remastered environments from the original, 1996th Tomb Raider game, with new animations and interactions. The title of the trailer claimed that the game title was Tomb Raider: 10th Anniversary Edition, a game by Core Design for PSP. The only temp fix is to restart the PS4 and re-jailbreak.ĭid I somehow corrupt the save function of the system or something else? I thought about booting to safemode and rebuilding the database but stopped and researched first and discovered that this would delete all the fpkg's I have installed so I did not do that.Īny help or direction to fix would be greatly appreciated.On Ja videogame trailer showing footage of a new Tomb Raider game was published at. ![]() I cannot use slot 1 and I have noticed if I trigger the save/corruption error on either tomb raider game when I go to launch a completely different game I have not played, it errors that it can't save the profile settings this then happens for every game I launch. Now interestingly enough this also happens now in Rise and Shadow of the Tomb Raider. I am able to successfully change save slots 2 and 3 mid game and works fine but whenever I chose slot 1 it errors that it can't save. But my problem now is something is screwy with save slot 1. It was able to load my save and I was able to continue and beat the game. So I tried this whole process again but this time I used slot 2 and that did work. Then from Apollo I resigned and copied it back over. Then launched PS4-Xplorer and copied my games save files to the new save folder I just backed up. Once saved I exited and went back into Apollo save tool and copied the new save to my USB. Loaded up the game and started a new game. I was able to copy the save unencrypted to my USB. So I thought I could try Apollo save tool to recover it. I went to load it back up and it would not load my save from slot one. I was just over halfway through the game when it crashed. It all started when I was playing Tomb Raider Definitive Edition. On PS4 jailbreak 9.00 with GoldHEN 2.2.2. ![]()
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